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XBLAH'SMODDING TOOL Download
VERSION 3.0.0 · 16 OCT 2026

I build
the tools.
You make
the game.

One IDE for GoldSrc, Source and Lambda mods. Build maps in the integrated map editor, then edit the materials, models, particles, sounds, menus and code around them, compile, test and publish without switching programs.

Windows 10 / 11 · updates itself · Essentials is free, forever Windows may show a SmartScreen warning the first time. See how
BUILT FOR Half-Life Half-Life 2 Counter-Strike Quake II Lambda Engine Garry's Mod Portal 2 Community Edition Left 4 Dead 2 Black Mesa Source on GitHub

From a single map to a total conversion, in one IDE.

The map editor sits in the same window as everything else. Pick a texture and the Materials browser is right there. Place a prop and the Model editor is one click away. Compile, play and publish from the same toolbar.

01

It replaces Hammer.

Four views, the tools you expect, and real-time Vulkan lighting for every engine, so you see your lights before you compile.

02

Every asset one click away.

Materials, models, sounds and particles open in their own editors, in the same window.

03

Compile and play.

A compiler with presets for beginners and full control for everyone else.

04

Publish.

Pack a single map, a map pack or the whole mod, and upload to the Workshop where the game supports it.

ADVANCED EDITION

The jobs that used to take three programs.

7 editors that replace a chain of separate tools, hand-edited text files and recompiles. Pick one to see what it changes.

Map editor screenshot

Build the map with the lighting already on.

USUALLY

Build in Hammer, compile, launch the game, and only then see how the lights look.

IN ESSENTIALS, FREE

Real-time lighting rendered in Vulkan while you build, for every supported engine, with the compiler and the asset browsers in the same window.

  • Lighting preview while you edit
  • Every brush, entity and face tool in one place
  • Compile and run without leaving the editor
Download free The map editor is in every edition, Essentials included.

Seven years in the making.

In development since 2019. It started as a small Source launcher, grew into a dashboard for every part of a mod, and in 3.0 became a full IDE.

XBLAH's Source Modding Tool 1.0
1.0 2019

XBLAH's Source Modding Tool. A launcher with a menu bar for Source mods.

XBLAH's Modding Tool 2.6
2.0 2021 TO 2025

A mod management dashboard for GoldSrc and Source, with an editor per task.

XBLAH's Modding Tool 3.0
3.0 NOW

One IDE with its own map editor, plus every asset, code, packaging and publishing.

One tool for every part of the mod.

Essentials, free Advanced
Mod dashboard

Mod

  • Mod templates and setup (free)
  • File explorer (free)
  • Run and debug (free)
Menu dashboard

Menu

  • Title and icon (free)
  • Menu items and background (free)
  • Chapters (free)
Maps dashboard

Maps

  • Map editor (free)
  • Map compiler (free)
  • Detail props (Advanced)
Materials dashboard

Materials

  • Materials and textures (free)
  • Skybox editor (Advanced)
Models dashboard

Models

  • Model browser (free)
  • Model editor (Advanced)
Sound dashboard

Sound

  • Sound browser (free)
  • Soundscape editor (Advanced)
Particles dashboard

Particles

  • Particle files and manifest (Advanced)
Code dashboard

Code

  • Code and git (Advanced)
Texts dashboard

Texts

  • Localization (free)
  • Text editor (free)
Packaging dashboard

Packaging

  • Search paths and mounting (free)
  • Pack and unpack VPKs (free)
Publishing dashboard

Publishing

  • Releases and Workshop upload (Advanced)

Start free. Upgrade when the mod needs it.

ESSENTIALS EDITION
$0free, forever

Everything you need to make and ship a mod. No account required.

  • Map editor and compiler
  • Menu, chapters and mod setup
  • Materials, models and sound browsers
  • Texts, packaging and VPKs
Download for free
ADVANCED EDITION · EVERY EDITOR

Supporter

$3.49/month
or $19.99 a year, save 52%
  • Updates while subscribed
  • Support channel on Discord
Get Supporter

VIP

$12.00/month
or $99.99 a year, save 30%
  • Early bug fixes
  • VIP role on Discord
  • Feature requests
  • VIP Club on Discord
  • Everything in Enthusiast
Get VIP

Every plan unlocks the whole Advanced Edition. Cancel any time. You keep editing your mod with Essentials.

IN EVERY PAID PLAN
  • Model editor
  • Particles
  • Skybox editor
  • Soundscape editor
  • Detail props
  • Code and git
  • Publish

Have a promo code? Use it here.

Questions

Does it replace Hammer?

Yes. The map editor replaces Hammer, with real-time lighting rendered in Vulkan for every supported engine, so you see your lights while you build instead of after a compile.

Is the free version really free?

Yes. Essentials has no time limit and no account requirement, and it includes the map editor and compiler. Advanced adds editors on top; nothing in Essentials gets taken away.

Can I use it for a commercial mod or game?

Yes. What you make with the tool is yours. Check the license of the engine and any base-game assets you ship; the Publish checks flag assets you may not be allowed to redistribute.

Does it run on Linux?

A Linux version is coming soon. For now it runs on Windows 10 and 11.

What happens if I stop paying for Advanced?

Your mod and its files stay yours, and you can keep editing it with the Essentials Edition. The Advanced editors stop working until you subscribe again.

Stop juggling the tools.