XBLAH's Modding Tool | How to Create a Half-Life 2 Mod

How to Create a Half-Life 2 Mod

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Half-Life 2 Half-Life 2
Note:This tutorial was written for XBLAH's Modding Tool XBLAH's Modding Tool v2.5.0. Please be aware that subsequent updates might have introduced alterations in terminologies, introduced novel features, or reorganized certain elements within the interface.

Creating a Half-Life 2 Half-Life 2 mod requires more than just creating a gameinfo.txt. Mods based onSource Source games can be created with the XBLAH's Modding Tool XBLAH's Modding Tool using an intuitive interface, that creates all the required files and directories.

Accessing the feature

This can be accessed within the tool via Top Menu > File > New > Project....

Additionally, this can be accessed via Toolbar > .

Creating a mod

Instead of manually setting up everything, a functional base mod can be crafted using the subsequent steps.

Selecting the Base Game

To create a new Half-Life 2 Half-Life 2 mod, select the Mapbase Mapbase base game.

Notice: If the base game shows greyed out, it means you either don't have Mapbase Mapbase installed or you don't have Source SDK Base 2013 Singleplayer Source SDK Base 2013 Singleplayer installed.

Selecting the Mod Template

After a base game was selected, select a Mod Template. The recommended Mod Template will be marked as default, but other templates may be available.

Tip:If you are unsure which to use, choose the default one.

Inserting the Mod Information

Title
Choose a title for the mod.
Path
Choose a folder name for the mod. Keep in mind this is not the mod name or title, but rather a unique folder name, with lowercase letters and hyphens.
Warning:If there is another detected mod with the same folder name, it will display as invalid folder.

Finishing up

Once everything is set up, click Create and you will have a fully working mod, ready to be worked on.